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Sram
Male Sram Sram symbol Female Sram
Srams are Assassins who love purses, especially when they're full! Folding up the tails of a new tunic, exploring the bottom of a pocket, nimbly fingering through the contents, stroking the valuables and drawing out the prize is what a Sram enjoys best!

The Sram or Sram's Shadow class is an assassin class.

Srams have have a variety of spells including powerful attacks. They are the only class to use Traps. They can be extremely powerful, in both PvP and PvM. When placed correctly traps can cause serious harm, as well as when in close combat. However Traps are difficult to place, it's hard to line them up so a monster/opponent will activate them. Team members need not fear walking into traps, as they can, since an update, see where the Sram has placed them.

Characteristics[]

Sram/Softcaps

The characteristics most closely associated with this class are:

  • Strength: All of the Sram's offensive traps deal Earth damage. As well as this Sram's also have several other Earth and Neutral spells, meaning that a Strength Sram is a very common, and very good build.
  • Agilidad : la agilidad aumenta los golpes críticos, lo que significa que los hechizos / armas pueden causar mucho más daño. Además de eso, de la Sram doble 's de la agilidad es la misma que la SRAM, Makin: La inteligencia Tiene Un Límite blando bajo el párrafo Sram. Es una pena atributo adicional que aumenta con rollos y equipos si vas a gastar puntos de hechizo de Golpe Solapado, Concentración de Chakra, y Red de arrastre. Las habilidades basadas en la inteligencia tienen una fuerte sinergia con los estilos de juego centrados en las trampas, lo que permite un daño masivo. La línea de arrastre se puede utilizar para pagar pagamente el atributo de inteligencia.

The other characteristics are:

  • Vitality: Not recommended to raise, as it can be raised easily with equipment.
  • Chance: Srams have no Water based spells, meaning this is a hard way to go.
  • Wisdom: Not recommended for Srams or most other classes. Besides experience bonus, Wisdom increases efficiency of your Paralyzing and Silencing traps. Raise with Scrolls/Equipment instead.

Class spells[]

The class spells available to members of the Sram class are:

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Icon Name Level Element Short description
File:Jinx.png Jinx Exchange for Doploons Sram's special spell. Minimizes the effects of the target's spells and attacks. Also prevents critical hits.
File:Sram-Icon-Spell-Tricky Trap.jpg Tricky Trap 1 Earth
Earth
Inflicts Earth damage to whoever activates it.
File:Sram-Icon-Spell-Invisibility.jpg Invisibility 1 Makes the caster invisible.
File:Sram-Icon-Spell-Deviousness.jpg Deviousness 1 Earth
Earth
A ranged Earth spell.
File:Insidious Poison.jpg Insidious Poison 3 Air
Air
Air poison.
File:Sram-Icon-Spell-Mistake.jpg Mistake 6 Air
Air
Steals Agility and Strength from target, while also dealing Air and Earth damage.
File:Sram-Icon-Spell-Tricky Blow.jpg Tricky Blow 9 Fire
Fire
Damages the target and pushes them back.
File:Sram-Icon-Spell-Double.jpg Double 13 Summons a Double.
File:Sram-Icon-Spell-Chakra Impulse.jpg Chakra Impulse 17 Increases the casters Critical Hits.
File:Sram-Icon-Spell-Mass Trap.jpg Mass Trap 21 Earth
Earth
Deals Earth damage in an AoE to whoever activates it or is near it.
File:Sram-Icon-Spell-Invisibility of Others.jpg Invisibility of Others 26 Makes other players invisible.
File:Sram-Icon-Spell-Poisoned Trap.jpg Poisoned Trap 31 Earth
Earth
Poisons the player who activates it.
File:Sram-Icon-Spell-Chakra Concentration.jpg Chakra Concentration 36 Fire
Fire
Deals additional Fire steal damage whenever the target activates a trap.
File:Sram-Icon-Spell-Paralyzing Trap.jpg Paralyzing Trap 42 Causes whoever activates it to lose MP.
File:Sram-Icon-Spell-Trap of Silence.jpg Trap of Silence 48 Poisons whoever activates it and deals air damage based on how many AP the target uses.
File:Repelling Trap.jpg Repelling Trap 54 Repels enemies and allies.
File:Sram-Icon-Spell-Fear.jpg Fear 60 Pushes back the target.
File:Sram-Icon-Spell-Con.jpg Con 70 Air
Air
Steals kamas from the target and deals air damage.
File:Sram-Icon-Spell-Location.jpg Dragline 80 Fire
Fire
Attracts targets around the caster, steals intelligence and deals fire damage.
File:Sram-Icon-Spell-Lethal Attack.jpg Lethal Attack 90 Earth
Earth
Deals high Earth damage.
File:Sram-Icon-Spell-Lethal Trap.jpg Lethal Trap 100 Earth
Earth
Deals large damage to whoever activates it.
Summoning of Dopple Summoning of Sram Dopple 200 Summons a Sram Dopple.

Class Set[]

The Sram Class Set is the Criminal Set

Builds[]

°=Not recommended, +=Longshot build (require high investment), ++=Fun but challenging build, +++=Proven, solid build

Element(s) Rating Notes
Pure elemental builds
Strength-based +++ Trapper build. Most popular. Attacks at range with traps and keeps enemies there with Tricky Blow. Can cast traps while invisible. Lethal Attack deals massive melee damage.
Agility-based +++ Assassin build. Distracts enemies with Double that can better prevent dodge rolls with higher Agility. Uses Invisibility with Fear to manipulate enemies. Great with Daggers.Very useful with Moon Hammer
Hybrid elemental builds
Strength + Agility ++ Combines Strength-based and Agility-based builds. Benefits from better locking enemies with Double, while still being able to lay effective traps. Has access to more weapons.
Other builds

There is also a leveling guide for all classes at:

Temple[]

At (-4,0) is the The Temple of Sram, where you can get info about Srams and fight the Sram Dopple.

Trivia[]

  • Sram spelled backward is Mars, referring to the Mars Bar, a chocolate candy bar. The name is an inside joke with the developers, along with the Feca and Iop classes--all three are named after food items.
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