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Cra
Male Cra Cra symbol Female Cra
As proud as they are accurate, Cras are the master Archers. They are precious allies to those embroiled in a messy attack. From a distance, their bows, eyes and tight fists become one as their deadly arrows pierce through the melee to their chosen target.

The Cra or Anan zaa Cra's Range class are the archers of the Dofus world.

They have many long ranged attacks, and can often hit further than any other class. As well as this they have several buffs, from +Damage to +Critical Hits meaning that they can further damage their oponents or give their allies a little boost.

Cras have a wide range of their long ranged attacks. They have AoE (Area of Effect), AP and MP taking spells and HP stealing attacks. They also have at least one spell from every element, giving a wide variety to builds.

That's not to say they're without their weaknesses. Often when in close combat Cras suffer badly. They have no summons (excluding Dopple) and many of their spells have a minimum range.

Characteristics[]

Cra/Softcaps

In general, most Cra builds start out by focusing on Intelligence, Strength or Agility for the first 50+ points. Most Cra builds do not boost Vitality, nor Wisdom until main stat reaches 4:1. Chance hybrids can work well at higher levels but are usually scrolled because of restrictive softcaps.

Class spells[]

Icon Name Level Element Short description
Dispersing Arrow Dispersing Arrow Exchange for Doploons N/A Ranged Push back spell with AoE.
Retreat arrow Retreat Arrow 1 Air
Air
Air damage, pushback.
Magic arrow Magic Arrow 1 Fire
Fire
Medium Fire damage. Range steal.
Homing arrow Poisoned Arrow 1 Neutral
Neutral
Neutral poison.
Frozen arrow Frozen Arrow 3 Fire
Fire
Weak Fire damage, also reduces AP.
Burning arrow Burning Arrow 6 Fire
Fire
Fire area damage in a line. Pushback.
Distant shooting Distant Shooting 9 N/A Increases the range of the caster and everyone nearby.
Atonement arrow Atonement Arrow 13 Water
Water
Charged-up high Water damage at a long range. Gravity state.
Bat's Eye Bat's Eye 17 Water
Water
Reduces range of anyone within AoE. Water life steal.
Critical Shooting Critical Shooting 21 N/A Increases Critical hit rate.
Paralyzing arrow Paralyzing Arrow 26 Water
Water
Weak Water damage, MP steal.
Punitive arrow Punitive Arrow 31 Earth
Earth
Charged-up Earth damage, medium range.
Powerful shooting Powerful Shooting 36 N/A Percent damage increase of spells.
File:Plagued arrow.png Plaguing Arrow 42 Air
Air
Weak Air damage, no line of sight.
Lashing arrow Lashing Arrow 48 Earth
Earth
Earth damage, dodgeable MP reduction.
File:Eye of lynx.png Tormenting Arrow 54 Air/Fire Deals Air and Fire damage at moderate range and low cost.
Destructive arrow Destructive Arrow 60 Earth
Earth
Earth damage, reduces damage of the target.
Absorptive arrow Absorptive Arrow 70 Air
Air
Air life steal.
Slow down arrow Slow Down Arrow 80 Water
Water
Water area damage, AP reduction.
File:Explosive arrow.png Explosive Arrow 90 Fire
Fire
Fire area damage.
Bow skill Bow Skill 100 N/A Plus damages (not to be confused with 'Scroll: Bow Skill')
File:Summoning of Cra Dopple.png Summoning of Cra Dopple 200 N/A Summons a Cra Dopple

Class Set[]

The Cra class set is the Prince of Thieves Set.

Builds[]

The table below summarizes the main options for viable Cra builds. More experienced players might take the challenge of less common, harder to play builds. A list of non-standard Cra builds can be found on the Experimental Builds page.

°=Not recommended, +=Longshot build (require high investment), ++=Fun but challenging build, +++=Proven, solid build

Element(s) Rating Notes
Pure elemental builds
Strength-based +++ Hunter build. Deals high damage at long range while immobilizing and weakening enemies. Has access to excellent weapons.
Intelligence-based +++ Firebomber build. Deals consistent, reliable Area of Effect damage at long range.
Chance-based + Disabler build. Inflicts negative effects on foes while dealing damage. Inconsistent, but extremely powerful.
Agility-based +++ Tactical build. Not as powerful as other builds, but can shoot from behind obstacles, steal HP, and knockback enemies. Great in a group, also nice in PvP.
Hybrid elemental builds
Strength + Intelligence ++ Combines Strength-based and Intelligence-based builds for access to both range and power.
Other builds
Damage ++ Versatile build. Uses +damage equipment to deal consistent damage with various low AP cost spells in all elements.

Leveling[]

See the general Leveling guide or the specific build pages.

Temple[]

At (0,3) is the The Temple of Cra, where you can get info about Cras, redeem Doploons, or fight the Cra Dopple.

Trivia[]

Cra backwards is 'Arc', French for 'Bow'.

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